E-learning figurehead Elliott Masie is offering a wide range of podcasts in connection with the current Learning 2005 conference in Florida. In keeping with the reflexive tradition of the medium, this includes a podcast about podcasting… The implementation of the podcasts is as professional as you’d expect: there’s an option to play the audio with […]
Month: October 2005
Recording the Lea Valley: sound and vision
The new film by Saint Etienne and Paul Kelly, What Have You Done Today, Mervyn Day?, is billed as an homage to the Lea Valley. Seeing it led me first to dig out Peter Cusack’s 02000 album The Horse was Alive, The Cow was Dead — which is an audio document of the same area […]
How niche radio combines broadcast and on-demand formats
A whole radio station dedicated exclusively to one artist? That’s what US satellite radio broadcaster Sirius is offering from next week in the shape of E Street Radio, promising “round-the-clock Springsteen music” — at least until the end of next January. As well as the standard album tracks, there will be musical exclusives and interviews. […]
Proliferation of music products
When Robbie Williams’ last album was released three years ago there were 10 bits of content: the album package itself, a few singles, and associated videos and ringtones. When his new album was released on Monday, there were 164 bits of content. These include material for DualDisc, individual tracks for music download stores, and a […]
Sharing book recommendations
Based on my reading this year, I’ve added some more book recommendations to the Stuff We Like web site. This community site shares the tag-based ‘folksonomy‘ approach of flickr and del.icio.us. It also shares the links to online retailers of some music playlisting services like Soundflavor or UpTo11.net — though Stuff We Like is not-for-profit […]
Games, puzzles, simulations and role-plays
The email exchange between Seb Schmoller and me continued after my last entry on games and learning, and we discovered we were writing at cross-purposes, as we had different ideas about what counts as a game. This is my attempt at some brief definitions of different kinds of play, and their relation to learning. It […]
Adelphi Charter on creativity, innovation and intellectual property
The Adelphi Charter was launched at the RSA yesterday evening. The RSA convened an international commission to draft the charter, and will now lobby governments to adopt its nine principles in practice as well as in principle. Unfortunately those principles are so far available only in PDF format (12 KB download). They’re bold and clear […]
Games and learning design
Like many people, I often accumulate knowledge by seizing on ‘facts’ that reinforce my intuitions and prejudices. So, given my feelings about use of games in e-learning, my radar jumped on the ESRC press release that says, “young people’s experience of playing games (76% at least weekly in 2003) had a negative effect when they […]
Recording online radio vs. podcasts
In the last year or two, the concept of martini media — ‘anytime, anyplace, anywhere’ access to whatever audio and video you feel like — has shifted from being a vision of a possible future to being an almost taken-for-granted inevitability. The speed with which it comes about will be slowed by the friction of […]
Age and tradition in music buying
One other thing about the ‘infomercials’ that I mentioned in my last entry: the LA Times article reports that the informercials “will be largely targeted at the baby boomers who 30 years ago fueled the music industry but who today buy fewer albums”. A Universal Music president is quoted as saying, “Nobody has found a […]